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Pyro as Bill said:
Just out of interest, which option do people consider the least value/expensive?

A $60 game that's worth $10 after 12 months or a $100 game that's still worth (trade-in) $90, 5 years later?

Unless we’re talking about Nintendo, or maybe NISA or Xseed, the latter scenario will never happen. A $100 EActubi game will still be worth $10 a year later. A lot of that comes down to the way those companies sell their products.