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Otter said:
Pyro as Bill said:

Screw that.

They can test MK9 on Switch 1 and Deluxe it with DLC for Switch 2.

Mario Kart is so big now it needs to become Nintendo Kart. Zelda, 3D Mario and Animal Crossing have all hit new heights after being featured in Mario Kart. I think that's the way forward for MK now. Bi-annual DLC and/or subscription exclusive tracks. They could even offer to feature some 3rd party tracks in exchange for certain favours. MK8 showed how crap hardware held back a 50m selling game. If Switch 2 is a flop then so is MK9 (relative to it's potential). If they mess it up they can always reset with Mario Kart 10 on Switch 2 instead of MK9 Deluxe.

This wouldn't work so well. MK8 delux did great for the Switch because most people hadn't played the Wii U version lol.

But again if Nintendo wants to balance releasing software across a huge userbase + building a future platform at the same time, then releasing cross gen works best for that. 

GTA has proven that remasters can sell as much if not more than the original. MK8D helped confirm it.

I agree with a lot of what you say re sequels v originals as system sellers but Nintendo makes and breaks rules as often as they follow established rules so it's near impossible to predict what they can/will do given how capable they are when they're in the zone.

I think N can make MK9 different enough to MK8 (Nintendo/Smash Kart) to maximise sales (additive instead of competitive). I wouldn't release MK9 until MK8 has been bundled/preloaded for a year or two.

Every 20m+ selling game could have done 10m+ on weaker hardware with compromises (at least) a gen earlier (Eg Minecraft could and should have been done on N64).

Edit-you should save the lols for when you're 100%+ confident you're right. 

Last edited by Pyro as Bill - on 04 July 2020

Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!