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sales2099 said:
goopy20 said:

That's true. MS's 1st party exclusives are obviously the major draw for GP and I know there's a lot of value there. But from all those games you just mentioned, how many of them will require a super fast SSD and a RTX graphics cards?

Look, I'm not here trying to upset anyone and I know not everybody shares the same opinion as me as to what next gen games should be about. I know there are plenty of people who swear by playing 4k on 120hz monitors and were probably super impressed with Dirt 5 running in 120fps. But personally, I just care more about a noticeable leap in overall immersion. I expect to watch a crap quality 1080p Youtube stream in July and still come away impressed because it still shows a generational leap. 

That's why I can't stand all the things I keep hearing from Phil and why I think a 4Tflops Lockhart with half the RAM, is a terrible idea. I know its consumer friendly and all. But if you see how developers are able to optimize on consoles, where even a single unlocked cpu core can make a difference, I just find it hard to believe that it's not going to limit the ambitions of multiplatform games across all platforms.

Don was talking about Lockhart bundled with GP to attract casuals. And the first thing you mention now is SSD and high end graphics specs. Casuals do not care. We can never speak for their buying habits. They buy on price and value. GP is value. Lockhart shouldn’t concern us. 

Lockhart should concern us when it'll be used as the base console. I'm fine with 4k/60fps, all I'm saying is that Lockhart should't make it so that's literally the only thing developers can do with the extra 8Tflops and 8 gigs of RAM on Series X.

You agreed that 60fps is overkill for most genres and you're also aware that things like checkerboard rendering can get almost 4k like results at a fraction of the cost. So why wouldn't you want developers to decide what yields the best visual results for their game instead of all that "we all need to push for 4k" bollocks?

I am no tech expert, of course. But surely developers should be able to do a lot more impressive things on Series X and ps5 than just 4k/60fps?