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sales2099 said:
goopy20 said:

Call it cherry picking all you want but, besides a lack of gameplay, that's pretty much what we saw at the May presentation. Games that didn't look all that different from what we're already playing because most of those 12Tflops were "wasted" on rendering the games at 4k/60fps. 

Fact is that aiming for 4k/60fps simply doesn't leave much resources left for the stuff that actually matters and 4k/60fps is practically all MS has been talking about when it comes to their next gen games.

Why next-gen consoles shouldn't focus on 'true 4K'

However, when looking at prior transitions, the danger in prioritising 'true 4K' across the board is that too much of those extra GPU resources will be spent painting pixels, with not enough power dedicated to providing an actual leap in graphical fidelity - the stuff that actually matters in defining new experiences associated with a new wave of console hardware.

The big takeaway here from my point of view is clear - next-gen hardware design and marketing shouldn't really be defined by native resolution. It was a key point of differentiation for Microsoft with Xbox One X, for a product very much aimed at a hardcore niche looking to get the best out of their expensive new TV purchases - but the new wave of machines will need the mainstream appeal that propelled PlayStation 4 to over 80 million sales.

https://www.eurogamer.net/articles/digitalfoundry-2018-why-next-gen-consoles-shouldnt-focus-on-true-4k-rendering

Sony themselves was chasing 4K when they announced the PS4 Pro and it’s just mind boggling to me how they and fans are 100% on board with rolling it back. 

4k adoption is at a all time high and more affordable then ever. I honestly feel you should be demanding Sony target 4K and I can’t help but think of the situation was reversed MS would get a ton of flack for capping their games at 1440p. FPS is debatable and I get that. 30fps is more then enough for certain genres, no question. But 4K should be attainable by next gen or else why we even get 4K TVs for gaming if we can’t get the most of it? Sorry but 4K is better then 1440p, a clear picture matters and it has for several years. If Red Dead Redemption 2 can do 4K 30 FPS then absolutely nothing should stop next gen from doing 4K 30fps. 

Guess you confused internally rendered at 4k and output at 4k then.

Very few PS4Pro game rendered 4k, but they mostly outputed 4k with reconstruction and similar techniques.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."