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DakonBlackblade said:
And had a 80% drop on weak 2. Its behaving kinda like a block buster movie that disapointed it audience (aka BvS and Star Wars), super high numbers on weak 1 based on hype and super strong weak 2 drops. 80% is acctualy kinda catastrophic tbh, even these blockbusters tend to have a 65-70% drop. The game has an unexcusably bad story that is beyond cliche, manipulative and super on the nose, disguised as some sophisticated and intelectual thing. It also has more holes in it than a Swiss cheese, ppl attacking those who think the game is bad and calling them bigots and watnot doe snot understand at all where the criticism is comming from.

in UK. And it was pointed to me that UC4 had a 78% drop and that it is common for games with big first week and massive pre-orders.

UC4 still got 15M.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."