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sales2099 said:
Don: I agree with everything you said. Just that we’ve been taking about hitting the fabled 4K/60 for several years. I mean industry leaders as well as hopeful gamers. Now we on the cusp of it and it looks like MS is the only one actually trying to hit it and others are seemingly backing away from it.

It strikes me as odd to say the least given how both factions cared so much about pushing both in the past

Never cared for 60fps. But you are right. We even had one Sony figure head saying "give me 60fps or give me death", I think he is still alive even with Sony not putting many 60fps games at all =p

And sure I think it would be fine to allow gamers three toggles (at least), resolution, framerate, effects. So people can choose what is the best option for them. And with Series S on the way it is quite possible that we get it, just hope that the stronger consoles don't get the same low effort that they got gen 8.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."