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I wonder if those banging on about native 4K 60 fps having to be the standard, also only watch movies and tv shows on 4K blu-ray with high end frame interpolation. Streaming 4K is worse than 1440p checkerboarded, so must be unwatchable.

I stuck with blu-ray, simply don't see the benefits of 4K from the couch. Blu-ray does look significantly better than 1080p streaming, often on par with 4K streaming yet as long as you don't pause the movie and walk up to the screen to count the pixels, I don't notice.

60fps vs 30fps, another 'waste' for many titles. Stability and low input lag is more important than actual frame count. But for some genres, shooters, racing, VR, 60 fps is definitely better. Flight simulator and Age of Empires 4 could be 20 fps for all I care.

Anyway I wonder what happens when Lockhart becomes the majority console. The pro versions didn't catch on this gen, so chances are the cheaper console will become the dominant one and will also become the one to develop for, leaving the XSX with options to run the same game in quality mode native 4K, or performance mode 60fps or 120fps. Which is what a lot of people seem to want anyway, but in the end games will be made for a 4tf console and 7.5GB ram.