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EricHiggin said:
DonFerrari said:

When it sold over 4M on the first weekend, but let's wait to see if it meets the spectations. And perhaps people expectation was in the wrong place if they wanted Joel alive. But as you said, only time will tell. For me is enough that I had a blast with the game.

XB1 didn't sell all that bad right off the bat either. Early adoption is no guarantee of long term success.

If anyone who knew anything about the games development thought Joel definitely wouldn't bite the dust, then they definitely missed something.

Good to hear you enjoyed the game. It's a shame that some can't say the same. Maybe the pre launch story leak ruined it for them, who knows?

the-pi-guy said:

A shorter story could have worked, but they can't make the changes you're suggesting without making an entirely different game.  And at that point, you're more asking for a game between TLOU and TLOU 2, not asking for a fix for TLOU 2. 

Well ya, it would be a smoother transition from TLOU into the most tragic parts of TLOU2. So it would be a slightly different game, but as long as the same core story is told eventually, even into Part III, did it have to be done in the manner that it was? Obviously not. There's more than one way to skin a cat. Now ND chose to do it that way, and that's fine, but I don't think it was the best approach. That doesn't mean it was the worst approach either.

I guess when people heard of the leaks and that it was filled with SJW stuff they decided internally to hate the game.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."