Otter said:
The strategy described is just cross gen support. Not porting old games over although high quality remasters here and there would be cool (BOTW1/BOTW2 bundled), I'm just referring to development not being halted as developers try to get to grips with new technology. Nintendo described this as a problem with them moving to HD development and why the Wii U had a weak software line up. Switch 2 will start out the gate with great software support because it will share its libary with Switch, both Switches new and upcoming releases and more. All whilst boasting superior quality. PS4 and Xbox One early adoption was driven by cross gen games like COD, Destiny, Dragon Age, Watchdog, MSG4, FIfa, Far Cry 4 etc. It wasn't until year 2 developers started dropping 360/PS3. (And this image doesn't even do justice to the res difference) |
"PS4 and Xbox One early adoption was driven by cross gen games like COD, Destiny, Dragon Age, Watchdog, MSG4, FIfa, Far Cry 4 etc. It wasn't until year 2 developers started dropping 360/PS3."
All third-party AAA and all irrelevant to the Switch market.
"DQ9 is one of the Switches best looking games and best quality ports, if it wasn't for the PS4 version we would also say what compromises?"
"If Nintendo had a more powerful system you would see a version of Pokemon where the pop-in is not aweful and low quality textures are not everywhere. You would have a version of BOTW which runs at 60fps 1440p-4k and features like far more lush foliage, draw distances, higher textures and more populated environment, more environemnt fx. This is only just the tip of the iceberg."
Ok. So your three exmaples here are:
-Dragon Quest XI*-- a game that reviewed far better on Switch, and reviewers all said that the techincal downgrades were negligible and that the QOL improvements all far outweighed them.
-Pokemon-- a game that's been heavily criticised for it's lazy development.
-Breath of the Wild-- a game already judged as perhaps the greatest of all time and setting record sales for it's franchise.
How exactly does any of this argue in favour of better hardware? People don't need Zelda in 4k 60fps. It's already a masterpiece. Switch has shown that devs who put work into a decent port get rewarded with good sales. And devs are always gonna desire porting to Switch while there's a large and growing userbase.
Momentum for Switch isn't slowing. We already know Nintendo have a ton of games gearing up for the next couple years, as Switch basically enters the second half of it's lifespan. Devs aren't dumb enough to ignore all those potential sales, so they have to come to Nintendo, not the other way around. This isn't rocket science.