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zero129 said:
SvennoJ said:

They have to design games that run on all of the above instead of maximizing the capabilities of the Series X.

Does PSNow effect Sony development?.

They can develop the game for Series X an scale down as needed. Like i said you know about scaling in engines so why are you sounding more and more like Goopy in each thread?.

Is Sony developing games for PS Now? Was PS Now even a thing when the games running on it now were made?

I know about scaling and I know about the limitations having to make stuff scale-able imposes. I know the benefits of hard coding as much as possible first hand, and the extra complexity and overhead that comes from making everything scale-able.


padib said:
SvennoJ said:

They have to design games that run on all of the above instead of maximizing the capabilities of the Series X.

Hey man, I'll just reply here instead of your first quote-reply.

I think that MS is putting some mechanisms and systems in place to minimize the effort required in supporting it all. For example, to have games play accross various platforms may not necessarily affect dev time in a dramatic way if their development engine is capable of scaling to different consoles and platforms (PC, cloud). After all, this is MS, they have been in the field of hardware and software development systems for years.

They made Visual Studio, Blend, the Surface line, MSNLive, Hotmail, Windows, DirectX, and many more. It's these guys' profession to create integrated systems, and they've proved it in the past, by execution and success, with Xbox Live, Xbox Live Arcade, DirectX integration into the Xbox, cross-development programmer interfaces since the first Xbox. So this is part of their nature and a part of their path going forward and I doubt it will affect the progress of the development of their games. Rather, with increased distribution, customer engagement and development effort, I believe their studios have more reason than ever to be focused to create great experiences for many different people.

And I've had first hand experience with most of those you mentioned and many problems lol. Not a good track record.
Not saying Linux or Apple is better, nightmare pairing an iPhone with iTunes on Windows or even using an iPhone 11.

What I am saying is, keep all that crap away from the console experience.

Last edited by SvennoJ - on 28 June 2020