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VAMatt said:
Agente42 said:

Freedom is the key factor. Aonuma still doesn't know what Zelda's core is. Zelda focused on narrative is an anti-root Zelda by default. These are not Lolo's adventures, although Aonuma wants it so badly. There is no use waiting for someone who was unable to finish the original game, who likes the original game. BotW only came out that way, it seems, because they placed the puzzles in a controlled way in the shires and in the dungeons, they contained Aonuma's impetus, leaving the universe alone with the player to build his own narrative.

Trying to put a serious, cohesive story into Zelda would be about as stupid as taking the story out of The Last of Us.  That ain't how the series works.  

Agreed.