sales2099 said:
It’s really simple. Sure I’m loyal but I don’t have any illusions about other fans. They likely have their own story. They are drawn to other factors. I believe that covering the different genres is what brings in little niche crowds to the brand. I don’t like games like Ori but I know many people love that game. Hellblade is just one perfect example where the theme and narrative made the game appeal to me despite being in third person. Personally I’d argue Sony’s brand power from PS2 is what saved it until it’s games kicked in (MGS4 in 2008 I believe is regarded as its turning point). Without the previous brand power it would have ended up like the Sega Saturn. Agree to disagree. |
Generally speaking I think there are 4 types of games. Bad, Ok'ish, Good, and rare gems that are considered a must play. Maybe that's just me, but if any particular console brand has a bunch of games of the later category, it peaks my interest and I would buy a console just to play them. I bought a Switch just to play BOTW, for example, and the OG Xbox mainly for Halo. Therefore, I just find it hard to believe that anyone, who sees games like TLOU 2, GOW, HZD etc. getting 96 Metacritic scores, wouldn't feel any desire to play them. Yet the one single game that is coming to your platform of choice happens to be your most favorite ip of the entire generation, even when it's a 6 hour long game with a 80 Metacritic score. I get that you're into viking history and all, but come on.
And no, all those studios you mentioned haven't been quiet for too long. Ninja Theory just released Bleeding Edge, Mojang just released Minecraft Dungeons, Playground released Forza Horizon 4: Lego Speed Champions in 2019, The Coalition just released Gears Tactics for pc, Obsidian is working on some indie kid game called Grounded and 343 Studios seems to be hiring for a new Halo Wars. Except for Gears Tactics all of their new releases is sitting on a 70 or lower Metacritic score.
Surely you must notice a pattern here. Most of MS's studios are busy making small scale type of games to fill up the GP library. That's why I'll remain skeptical and keep my expectations in check, but I truly do hope they'll prove me wrong in July.







