Chicho said:
On that same wikipedia link you provided if you click on nintendo 64 gamepak and scroll to performance it says this: Specified at 5 to 50 MiB/s,[16]:48 Nintendo cited the ROM cartridges' very fast load times in comparison to disc-based games. Few contemporary CD-ROM drives have speeds above 4×, and the competing consoles Sega Saturn and Sony PlayStation have 2× drives running at about 300 kB/s with high latency.
so I'll keep on doubting. |
And that article lists the Ram bandwidth at "500M/s" And we know the Nintendo 64's Ram bandwidth is higher than that as it's a function of buswidth x clockrate.
It's exactly 562.5 MB/s to the Reality Co-Processor and 250 MB/s to the CPU
So I think we can discount that particular citation's accuracy, not saying it's entirely incorrect, but it is certainly not concise.
Now the carts bus is an 8-bit bus @264Mhz. Again... Bus Width X Clock Rate = Bandwidth. = 264MB/s.
This means the Cart has access to a 264MB/s interface.

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