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I'm trying to look at things from Microsoft's perspective.  From what I can tell they brought Cuphead and Ori to the Switch, because they were worried about Google getting into video games and expanding their influence over the internet.  Microsoft technically announced xCloud just before Stadia launched, but it should be obvious by now that xCloud was not ready to the extent that Stadia was.  They were worried a lot about Stadia before it launched, but now it seems like Stadia is a dud.  I wouldn't be surprised if xCloud gets delayed more now that Stadia seems like less of a threat.

So going back to Cuphead and Ori, I think this was a preliminary move.  Release small games on the Switch first.  If Stadia became an unexpected success then Microsoft could start porting their bigger games to Switch too.  Basically Microsoft was prepared to fully back the Switch just to fight Stadia any way they could.  But now that Stadia seems like a dud, I don't expect many more games to be ported to the Switch.  When Cuphead was ported over, Microsoft said that a physical version was coming.  Where is it?  It's been over a year and it's still not here. 

Now that Stadia is doing poorly I don't expect to see much more come from the Microsoft and Nintendo "partnership".  They might occasionally release some small games on the Switch like Minecraft Dungeons, but I don't expect much more than that.  Those little games are basically just insurance.  Stadia had a poor launch, but sometimes a new experimental product starts out poor and then grows slowly over time.  So, Microsoft has this relationship with Nintendo as an insurance policy.  If Stadia ends up growing in success then Microsoft can start supporting Nintendo big time with all of it's larger games just to keep Stadia from growing in market share.  As long as Stadia appears to be a dud, I don't expect Microsoft to port any of their bigger games to the Switch.