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hinch said:
Kai_Mao said:

I would like to get people's opinion about Switch selling as a home console, with the OG SKU being $300 (and outselling the $200 Lite majority of weeks since it released) and Nintendo games selling for $60 (or whatever is Japan's equivalent to full price) with little price cuts, even though its marketed as a hybrid/handheld.

Even the 3DS got off to a rough start and the price had to be slashed significantly from $250 to $170. I don't remember how much 3DS games cost in Japan, but I assume they are lower in price compared to Switch games. The Switch is more expensive than Vita, with the Joy Cons being more expensive than some of the Vita memory cards. Not to mention adding the Pro Controller, SD memory cards, and paid online.

I think its the the reduced functionality of the lite that takes away some its appeal. Like it's one of the main selling point of the Switch. Play how you want, portable, or on your TV. Take that away and you have a machine that just can play on that screen. Its not a substantial amount more for the full-fat package.

You also get detachable controllers with HD rumble and dock which doubles as a charger in the OG model.

Nintendo first party games always sell well in Japan. And like the rest of the world, their prices generally hold up and rarely go down.

Most people even though are price sensitive are also "value sensitive" and probably though "well for just 100 more I can have the full package, I have enough money that this won't be a problem". For us to really compare what the market would preffer we would need something like a table only for 200, hh for 200 and hybrid for 300 (and probably the hybrid would still win for having more functions for not a lot higher cost). We can even see here in the forum how many users bought a game they already finished on X1/PS4 just to play on the go. So it is pretty clear that portability is the main thing on the console. N64 and GC had great Nintendo games and weren't able to cross 40M sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."