Bonzinga said:
Care to prove your point or is that your best argument? You basically just agreed to my post by saying we let the games do the talking which has been the very point since platforms existed. |
DEvelopers have always flocked to Sony's platforms. The ps2 was a pain in the ass to develop for, in fact it was actually part of Sony's strategy so we would get better looking games once developers started wrapping their brain around the design. Still, every developer on the planet was supporting it with AAA exclusives.
Obviously developers will always support pc or any other platform too if there's little extra work involved in bringing their games there. That's simply a matter of economics. But if they have to put too much time and resources in it, they might just focus on the platform that sells them the most copies. Same reason why loads of developers aren't bothered with doing Switch ports.







