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Basically a TLDR:

Microsoft is basically keeping the development environment very similar from the Xbox One to Xbox Series X.
Which makes sense as the Xbox Series X's GPU although Navi based, is still based on the Graphics Core Next instruction set, the CPU is still the same x86 instruction set.

So allot of the tools and development pipeline can just be retained but improved and that flows onto development.

--::{PC Gaming Master Race}::--