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noshten said:
Shadow1980 said:

Good post :) I agree

For Nintendo concentrating all their franchises into one device has helped, that device also being good is the underplayed aspect. The Switch is used by the majority of users both portably and docked that proves that this was the correct concept. But the main thing that sold the 3DS and now Switch is Nintendo's output. You cannot play Animal Crossing, Splatoon, Smash, Mario Kart, Zelda, Pokemon, Mario, Ring Fit on anything else... and that for Japanese audience at this price is enough to stop the decline. 

Sony has the pulse of Western Market with its output but Spiderman or God of War will never sell over 1M physical in Japan because they are not on the Switch.  In the end of the day Sony hasn't really been a Japanese managed company for a while and their gaming output and global strategy is focused on what has made it the dominant platform in the West and that's just outplaying Microsoft for the past few years.  

I'm sure when streaming becomes profitable for Sony they will reenter the portable space with their AAA efforts in Japan but they would still be a niche, because they are Western focus by design. 

Do we have any idea on how well the streaming RE7 and couple other games done in Switch in Japan?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."