LudicrousSpeed said:
SoD2 loaded the entire game in 7 seconds with zero optimization done to increase the SSD benefit, it was simply the result of installing the game on the XSX SSD. Spider-Man was a tech demo of the game with no character. Not really an apple to apple comparison and not surprisingly you're incorrect on the time it took the XSX to load the game. |
The SSD isn't just there for faster loading times, it's supposed to change core level design as we know it, get rid off elevator rides and make game development much easier. A MS exec has now literally said developers need to use "tricks" to overcome the gap in throughput on Series X. It simply means either both versions will still have elevator rides, or they'll have to make changes to the core level design on Series X if ps5 is being targeted as the base platform. Maybe nobody will notice the difference, maybe they will. That we don't know yet.
Both consoles have it strengths and weaknesses in specific areas and it will be up to developers which platform's strengths they'll prioritize. Like always, that's a simple matter of which one has the biggest install base and can potentially sell the biggest numbers. This gen we're seeing multiplatform games outsell 3 or 4:1 on ps4, so there's that. But I guess we'll see.