LudicrousSpeed said:
I'm talking games designed for Samsung TV's, not cloud gaming streamed to them. Since you think everything must be designed for the lowest common denominator. Also we haven't seen what games optimized for XSX look like. We've seen a very small sample from small studios. That would be like me saying we've already seen what PS5 games look like, just look at Godfall. Does that make sense? Of course it doesn't. You're still taking Phil's quote about the feel entirely out of context. How surprising. Also, MS will grow GP by selling tens of millions of XSX consoles, and using xCloud to stream games to phones and televisions, and increasing their PC presence. All of that is infinitely more logical than "uh lets release the most powerful console ever but actually design our games to run on integrated graphics cards and support the launch Xbox One" lol. |
Xcloud is obviously their end game but Cloud Gaming probably isn't going to take off before next gen is over, if at all. If it does work then yes, you're right and it wouldn't matter anymore which platforms they would be supporting.
It's not so much about the games they have shown. IT's about the strategy of both companies. We've only seen glimpses of Godfall and I totally agree that it doesn't scream next gen, but the UE5 demo was a different story, though. What I can tell you right now is that Sony wasn't kidding when they said next gen starts when we say so. Don't take my word for it and just watch the ps5 event on Thursday. Even though you will probably still just write it off as just shiny graphics, the rest of the world is probably going to disagree with you on that. And MS is going to have to come up with something much better than Xone games with a bunch off optimized for Series X and Smart Delivery logos.







