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The data for Japan is incomplete as there is an enormous amount of digital data missing for 3rd party titles. So we never get a full sense of how well any of the games did. Any game post 2017 where Sony was reporting 35%+ for digital per quarter is suspect from Famitsu or Media Create.

And as Farsala mention, we don't know what the ceiling for MHW is, it is above and beyond higher than anything that Capcom has done for previous Nintendo or Sony handhelds in terms of exposure, profit and brand expansion...peroidt.