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BraLoD said:

The main reason I didn't like XII from the start was the battle system, as when you just start the game the gambits are quite confusing and limited in usage.

But after you understand it, it's amazing. It's brilliant, actually.

They give you full control of a party in real time, with the ability to manually intervene on anything at any point, and mix action, strategy and control the changes of pacing in combat at any time.

I also can't stress enough how much I like those guild hunts, the idea of going out to hunt menacing monsters that will only appear when you have the right info was so good. The towns in XII are also so cool.

FF12 is a mix of action, turn based, strategy, and MMO rpgs all into a single game.

Everything about XII is asthetically charming too, from the characters voices to the story itself.

I can't understand why it's not one of the most well regarded games (not only FF) out there, it's magic.

And even as yeah, Vaan is pretty forgetable, he also doesn't make the game any harm either.

XII is my favorite Final Fantasy after VII. I pre-ordered it in 2006 and took a paid day off on launch day. Played it all night. So good. I like the Ivalice setting from Tactics and I wish Yasumi Matsuno had been made head of the Final Fantasy franchise instead of burning out halfway through production and leaving. The team did a good job on finishing it though. And the soundtrack is great.