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Pemalite said:
goopy20 said:

I know a RTX2080 is 2 years old already but that doesn't change the fact that only a very low percentage of pc gamers currently have one.

Correct. Only a small percentage of PC gamers own one because it's high-end hardware not low-end or mid-range.
Tomorrows mid-range Aka, the Geforce 3060/3070 will likely match the RTX 2080 of today and that is going to be the bulk of hardware sold in the PC space.

goopy20 said:

I think the biggest issue for Series X is that MS is so pc centric this time around, instead of doing a hard reset like Sony is doing.

Microsoft has always been PC centric, their goal was always to bring the PC experience to console, that is what defined the OG Xbox with ports like Doom 3, Half Life 2, Halo, Fable, Forza and so forth.

Hard resets don't really happen anymore, we have a transitional period with any console hardware move, it took a few years for developers to drop the Xbox 360 and Playstation 3 despite there being a large fundamental shift in hardware architecture, something that isn't going to occur again this time around.
(It's still x86 and Graphics Core Next compatible instruction sets.)

goopy20 said:

PC gamers are obviously their main focus now and the truth is that the average pc gamers still has a GTX1060 or lower in their rig.

How sure are you about that? Last time I analyzed the Steam hardware statistics it was pretty good numbers.
But the other thing to remember is that Steam doesn't account for multiple GPU configurations or switchable graphics, so the numbers are skewed downwards.

Plus Steam isn't the entirety of the PC either.

The other thing with PC is that it isn't sinking all it's "Teraflops" into pushing 4k, the more common resolutions are 1080P and 1440P, so PC gamers can use more conservative hardware like the GTX 1060 and have better looking games than the Xbox One X.

goopy20 said:

Will that change due time? Of course it will, but we have no idea if that will take 1 or 6 years. Especially when you consider that a 2-year-old RTX2080 still costs around $1000 where I live. 

nVidia charges a premium. Expect no less.
But if you want the best graphics in gaming, yes even better than what the Playstation 4 Pro, Xbox One X, Playstation 5, Xbox Series X, the PC is where it will be at, has always been at and will always be at... So long as consoles use mid-range PC graphics hardware.

goopy20 said:

That's why I've been saying for months that the 1 or 2 year cross gen support isn't set in stone. Its not about just the Xbox One, it's about when hardware like a RTX2080 and a 1TB NVME SSD will be main stream among pc gamers.

SSD's are the norm on the PC for at-least the OS drive. - Why do PC's need a 1TB drive? The Playstation 5 doesn't have one? It also doesn't expedite memory transactions so has no performance benefits, unlike consoles the PC is also a memory rich environment, so it's reliance on storage is lessened.

NVME is gaining traction and sales, it's where the innovation and investment is right now.


















I agree that the RTX3060 will probably match the 2080, but the question is really how much Nvidia and AMD's new "low end' cards will cost? If it's $400 or more, I don't expect the bulk of pc gamers to upgrade, and MS 1st party making games that take full advantage of that kind of hardware anytime soon. And while it's true that 1080p is still the most common resolution on pc, it doesn't mean that all next gen console games should, and will target native 4k. We've already seen the UE5 tech demo probably pushing the ps5 pretty hard at 30fps/1440p.

Some might want to downplay that UE5 demo, saying that it looks like a typical current gen game but we both know that's not the case. There's a reason why that tech demo got the reactions it did and why MS's "optimized for Series X" showcase felt so lackluster in comparison. A Hard reset is exactly what Sony is doing with ps5 and whether their launch games will be any good or not, all their exclusives could potentially take full advantage of the ps5 hardware, while that isn't really possible with MS's multiplatform/ cross gen approach. I mean look at Halo Infinite. What kind of pc specs do you think we'll need to run that game in similar settings as the Series X version in 1440p? We'll see but I'm sure that's not going to require a RTX2080, Ryzen cpu and a NVME SSD. 

Last edited by goopy20 - on 05 June 2020