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CGI-Quality said:

Much of the raytracing you will get next gen will be subtle, but just enough to make a big difference. 

Here, reflections and shadows are raytraced. The latter using soft shadowing to aid with a dimly lit scene, offering a much better quality of shadows than previous gens and an appropriate amount of light given then makeup.

Then there's skin/environment blending. What is that? It is when the character's skin blends in better with its surroundings (unlike previous gens when the character and environment where clearly disconnected due to a lack of this feature). 

All-in-all, I've shown what I can. Come back and visit things I've said on June 4th. :)

Loved the lake it really ressembles natural reflection.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."