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Pyro as Bill said:

My first system was a C64 but I didn't have a computer science degree so I had to get my older brother to type in the code everytime I wanted to play a game then pray for the next 10 minutes that it would load.

Then I had to work out how to get the joystick working instead of using default keys. Every game had a different setup. The NES/Master System were a godsend for us console kiddies. Yeah, the games cost 10-20 times the retail price of C64 games but they loaded every single time (apart from the occasional blow) and you could play half an hr of Mario or Tetris before school while the C64 was still deciding whether it was gonna load up. And most importantly you got the old TV. My early NES years were mostly in black and white but the games still loaded.

Once Street Fighter 2 arrived on the next-gen consoles, every older brother had to concede that consoles were superior to their geekboxes.

Sorry, but some of your claims let me doubt that you spend enough time with the C64 to come to the conclusion of the console superiority.

F.e. "you had to work out how to get the joystick working instead of using default keys. Every game had a different setup."

No, they didn't. You plugged in the joystick into port #2 and every game with joystick support (so everything except text adventures) used it for player one. No additional "setup needed".

And do you really need a computer science degree to type in two simple commands?

LOAD "*",8,1  and after that RUN

Maybe you should have written it down instead of annoying your brother every time.

And if loading a game really took ten minutes or more... blame your brother for cheaping out on the disc drive, not the system. Loading bigger games from diskette took 2 - 3 minutes, with a "fast loader" less than a minute. Smaller games took 1 - 2 minutes, with a "fast loader" only a few seconds.