hunter_alien said:
Pemalite said:
It doesn't even need to be 1080P and 720P.
1600x900@Docked and 1138x640@Portable respectively is perfectly adequate, even lower than that if they employ decent Anti-Aliasing and upscaling.
Depending on the complexity of the visuals (I.E. Low Geometry thus less pixel crawl), even 1280x720@Docked and 853x480@Portable is fine.
We need to keep in mind this is a Nintendo platform, the expectation that games on a Nintendo platform are going to chase industry standards in terms of resolution/framerates/graphics effects has been out of the window for almost 15 years now... And that is okay. What is important is "good enough".
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Fair enough. But let's face it, it doesn't even come close to hitting those numbers. For me, 600p in handheld-mode is pretty much the low-limit. Mario + Rabbits ran at that resolution and it was pretty soft. Anything under that and it starts showing.
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Links Awakening drops to 576p, but the art style hides that extremely well. Again, depends on the game and such and how much post-processing is done, not all games are the same.