By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hunter_alien said:
Pemalite said:

It doesn't even need to be 1080P and 720P.

1600x900@Docked and 1138x640@Portable respectively is perfectly adequate, even lower than that if they employ decent Anti-Aliasing and upscaling.

Depending on the complexity of the visuals (I.E. Low Geometry thus less pixel crawl), even 1280x720@Docked and 853x480@Portable is fine.

We need to keep in mind this is a Nintendo platform, the expectation that games on a Nintendo platform are going to chase industry standards in terms of resolution/framerates/graphics effects has been out of the window for almost 15 years now... And that is okay. What is important is "good enough".

Fair enough. But let's face it, it doesn't even come close to hitting those numbers. For me, 600p in handheld-mode is pretty much the low-limit. Mario + Rabbits ran at that resolution and it was pretty soft. Anything under that and it starts showing. 

Links Awakening drops to 576p, but the art style hides that extremely well. Again, depends on the game and such and how much post-processing is done, not all games are the same.



--::{PC Gaming Master Race}::--