| Vodacixi said: I find Digital Foundry's video quite too harsh on the game. I mean, everything they point out is true. However, I don't know what they expected from something they themselves call a remaster. They improved/changed textures, they redid the faces of characters, they have implemented new more realistic shadows and lightning, they have added water reflections, AA and Motion Blur, grass is no longer a JPEG texture, they increased the resolution (even if they could have done a better job on that front), they remastered the soundtrack, they added 12-20 hours of story, they completely redid the menus and UI... and yet, throught the video they keep manifesting slight disappointment over every area they talk about. |
Indeed. That's the problem with the expectations for a remaster vs expectations for a remake.
When you make a remaster, people expect a greater resolution and framerate + some improved textures.
Wehn you make a remake, people expect to play pretty much the same game with some nice changes.
And Xenoblade DE is basically a prequel to Xenoblade 2, based on XC2 with most elements took from the original Wii game. So the game runs pretty much the same as XC2.
But comparing it as other "remasters", it can seem disapointing.







