I hope so because I was hardly impressed with the demo and screenshots. I wish more developers would drop UE and go back to creating their own in-house engines just because I seem to not really enjoy many UE games. I'd rather games cycles take two extra years and deliver better and more diverse products with unique animation systems. Of course I don't want game development to take longer, but that would be the obvious trade off. I am more interested in consistent frame rates or loading times than the small bump in graphics. One thing that could make it easier for graphics to improve quickly is that people can import games from UE 4 so they could just adjust textures and such after the import. Not that simple I'm sure, but at least it will save a lot of the work.
Last edited by FormerlyTeamSilent13 - on 28 May 2020






