By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

I'm not buying the game, and 720p doesn't bother me, but I am a little bothered that a team that once pushed the hardware of the Wii and Wii U to astounding heights can't seem to get good results out of the Switch so far.

Granted, it could just be the fact that Xenoblade DE and 2 were developed by smaller teams in shorter timeframes, but it's a shame Monolith have declined a lot in the technical standard of their releases. Hopefully their next game breaks the slump and delivers the wow factor they used to be known for.

Can't even really use the excuse of small team. It was still greenlit by the company who thought that was enough and allocated those resources, and is selling full price.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."