By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
curl-6 said:

Well, we have already seen 50GB games like Doom and Witcher 3 brought over to Switch. Compression goes a long way towards reducing file size.

Less of a need to duplicate data on a cart as well. It's essentially a read-only SSD.

Downsampling the audio, FMV and other assets helps a ton, the Switch doesn't have any need for 8192x8192 textures for example.

Truth.... useing 8k textures, when your running something like Xenoblade Chronicles at 378p-540p in portable mode.
Hell even docked its running 504p-720p.  At these resolutions theres no need for textures like that.