| CGI-Quality said: Well, here's an idea of the exact type of quality you'll get by Jan 2022 (yes, mark it)...
Remember what I said about instancing? 4K? High poly count (8.7m polygons here)? That is a scene I rendered using all of the game engines I could while incorporating everything I've explained since 2018. This is the typical look for an open-linear game in the next generation. So, think Tomb Raider, Uncharted, or Gears of War... This is much like the Epic UE5 demo, but the character is of higher quality (quality you can expect the PS5 and Xbox Series X to pull off). All of that environment is explorable and expansive, even though it's not quite open world. When the first PS5 exclusives are shown off, come back and compare. Hint: You're welcome :) |
I'm ignorant on this topic so I can't answer the main question, but I wanted to say you did a great job there
- Our album on spotify https://open.spotify.com/album/56mEbEgyBYGzcDyZ1eMQ1v?si=hYKgir5YRSCrzywgGmV4oQ
- Our videoclip
- My manga: https://www.webtoons.com/en/challenge/blanca-the-world/list?title_no=313068








