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Vodacixi said:

You lost me at the whole "Xenoblade has more and better assets on screen than Breath of the Wild". I can't believe you can say that with a straight face...

Yup, that's what it is. Xenoblade Chronicles Definitive Edition is pushing the Switch hardware like no other open world game on the system does. And that's why it can't keep decent resolutions. You got it Sherlock. Mother of God, you are funny xD

Really, I have to ask to everyone on the thread. Do any of you actually believe any of what he's saying?

Twisting words doesn't help your argument in anyway nor does it debunk objective factors, BOTW covers it's lower quality assets with good art direction hence why when the cel shaded effect is turned off you get a strange clay like look in the game example below.

This is actually what the assets in BOTW look like when the cel shading is turned off btw the are videos if you want to look it up hence most of BOTW's look is more really good art direction.