By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Oneeee-Chan!!! said:
Farsala said:

The latter years are usually not that profitable. For the PS3 , you can see that from 2012 and 2013 the PS3 was hindered by PS4 R&D. Then in 2014 and on the PS3 wasn't all that profitable, to offset the PS4. Meanwhile the PS4 profits in 2019/ 2020 have been hindered by PS5 R&D and the latter years will look even worse.

The Wii U's latter years were straight losses to Nintendo due to them focusing on the Switch.

SIE's revenue is declining simply because hardware and software sales are falling.
Maybe the ps5 development cost is a small part of it.

Yep.

Less HW sold, more cuts on price on holiday, less first party sales not covered by the increased royalties in SW sold (possibly a lot more of indies than retail ones).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."