Bofferbrauer2 said:
Yeah, that may be... though you'd had to look long under all those microtransactions and monetisation schemes to find the damn game in the supposed game, and that's a no-go to me, no matter how good the game is. And these (plus Take Two, forgot to mention them) push those more and more and more. |
Yep several games have put so much extra grind to force MTX that it becomes a bad product to anyone that values their money.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."