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Pretty much all or nothing. Incremental increases don't interest me in any way. That's why the Xbox One X was kind of a joke to me... the main appeal was slightly sharper textures that I found more or less imperceptible. All the talk of "MAH TERRYFLOPS" and being "the most recent console in the history of mankind" meant nothing if it isn't going to be obvious. That was literally its main draw and was twice the price of the base model. No thanks. Graphics has never been a huge thing for me to begin with, if a game is good, the graphics don't really play into my enjoyment of it. I can say I honestly would not have enjoyed Astral Chain, being built from the ground up on Switch, any more whatsoever had the graphics been at that level. I value style over graphical fidelity.

I think the next generation has the opportunity to impress with this ray tracing business... but we'll see what happens. Though, if the next Switch iteration only manages to reach PS4 Pro levels I can't see myself being all that bothered. It mattered in the PS2/GameCube/Xbox generation when handhelds were still in Super Nintendo levels in terms of power, but diminishing returns, thankfully, have more or less made that obsolete.

*My signature from 2011 which I'm too lazy to change*

Currently awaiting the arrivals of:
Kid Icarus Uprising
Resident Evil: Revelations
Tekken 3D: Prime Edition
Metal Gear Solid: Snake Eater 3D
Beyond the Labyrinth
Heroes of Ruin
Luigi's Mansion 2