Nate4Drake said:
I'm so sorry to disappoint you, but XSX is an incredible piece of Hardware, powerful, balanced, very efficient, and you are getting a fantastic piece of hardware for the money you pay for. You are talking about Nvidia GPUs which cost 1000$ alone once released, you cannot be serious, and I pretend I didn't read anything about your post. Nintendo Switch was released 3 years and half after PS4, and though it is a very good and powerful portable, it's insanely underpowered compared to PS4, and embarrassingly weak if you consider it a Home Console and the Time of its release. Now let's go back to XSX. A 12,155 TF GPU under custom RDNA2 architecture, a very good CPU, and a very cool Velocity Architecture together with a very fast SSD, all at 499$, I think. The best Games on this machine will blow you away. I still can't believe that there are still people on this planet comparing very expensive GPU that cost alone twice the price of a brand new console on day one... If you have bought a Switch, sure it's not for the specs. It is a very nice "Hybrid" Console/portable with plenty of great and funny games to play. Please stop with your "non sense", and hardware talk.
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RDNA2 is nothing great, AMD is just now getting to where Turing was 2 years ago, that's what RDNA2 is, two years behind Nvidia. Architecture wise AMD is 2-3 years behind Nvidia. These are not equivalent companies, Nvidia is far bigger and has better graphics engineers, AMD is smaller potatoes. Sorry if you don't like that but it is what it is.
The RTX 2080 Max Q, which is a laptop GPU apparently outperforming the PS5 on that Unreal Engine 5 test is pretty funny even though people are trying so hard to discredit that news, but the engineer flat out says they were able to run the demo at 40 frames per second (PS5 was locked at 30 fps) and don't give me that nonsense that he's referring to a video clip, a 10 year old phone can run a video clip at 60 fps, gimme a break.
The Switch would be on par very close to an actual XBox One even with the specs it has now if you added DLSS 2.0 to it, because it would mean then that the Switch basically only has to render 1/10th the resolution or even less.
Last edited by Soundwave - on 23 May 2020






