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eva01beserk said:
goopy20 said:

I think they are more talking about things like only installing the multi player part of a game to save up space.

We will see how both consoles compare as they're actually quite a bit different in design philosophy, with both having its pros and cons. Series X has the better specs from a traditional standpoint, while ps5 excels in something that hasn't been much of a focus for developers in the past. It would've been way easier for Sony to just slap in a 1TB 2.4GB/s SSD, but they believe going to 5.5GB/s will make a big difference, and its why they're calling it the key to the next generation.

My guess is that we're not going to see much of a difference in multiplatform games, but exclusives should be interesting, though.  

My guess is that is just gona be an evolution of what games they have been focusing on current gen. Sony has had a big focus on single player, open world, story driven, graphically intensive over over fast pace gameplay, intensive worlds and other stuff. They build their next console around what they already here building so a super fast and efficient ssd was necessary for them. Im sure its the same for xbox and the games they where already focusing on. Im sure they also tried to please third partys, but after they both did they pushed their own design choices more. 

I think so too. A lot of Sony's ip's seem a perfect fit for their SSD tech. MS  seems to be going with a more pc-like approach on Series X, where scalability and higher resolution/fps is more important than pushing the visuals of a single platform. I wouldn't say MS's strategy is terrible, but it is the reason why we're missing out on that next-gen thrill.

Last edited by goopy20 - on 25 May 2020