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DonFerrari said:
Dulfite said:

My original post addresses the perspective you just shared. Nintendo had two different fanbases to appeal, on two different platforms (pre Switch) so to expect them to produce as many first party games on any one platform as Sony/Microsoft does (knowing each of them either hardly builds first party games for a second device or never does) is silly. Sony and Microsoft have a lot more time to develop for their one device each because they don't have a second device to develop for. Vita was mostly a 3rd party device if memory serves me and psp was so long ago it isn't really relevant. 

If we are comparing productive quantity of the big three, then it is only fair to compare how many first party games they had (total) come out collectively, not just on one device.

3DS +Wii I vs. Xbox One vs. PS4 is the only fair way to do it.

I know it, but from customer POV is even sillier to excuse the lack of games on the WiiU you own because they were releasing on 3DS you don't own. We can't deny WiiU was abandoned. They had 2 system during GB and DS plus they are multibillionaire and focused on gaming, so we don't need to excuse they not taking steps to ensure WiiU received good support.

They supported it just fine until they switched focus to the Switch. But every device is eventually unsupported due to the company focusing on the next gen, not just Wii U. The difference for Wii I I'd it was cut short a year early. Prior to that last year I don't see any difference in amount of first party games produced compared to Wii, GameCube, N64, etc. During their respective supported years.

If you have data to back up that claim I'll admit you are right.