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Conina said:

You really think that American console gamers buy games for ~393 USD on average each year?

As stated it the graphic, the $35.8 billion revenue already include in-game purchases and subscriptions.

And they also include PC and mobile revenue: https://www.marketingcharts.com/cross-media-and-traditional/videogames-traditional-and-cross-channel-107330

The total worldwide console game market only were $45.3 billion revenue and it included games, in-game purchases and subscriptions and even console hardware.

$45.3 billion / ~200 million consoles (PS4 + XBO + Switch) = $226.5 per console (in-game purchases and subscriptions and even console hardware.)

Oops... that revenue also includes 3DS hardware and software sales... so:

$45.3 billion / ~260 million consoles (PS4 + XBO + Switch + 3DS) = $174 per console/handheld (in-game purchases and subscriptions and even console hardware.)

Or look here:

https://www.tweaktown.com/news/69808/ps4-sold-over-1-billion-games-106-million-consoles/index.html

1150 million PS4 games and 106 PS4 consoles were sold in six years, that is a tie-ratio of 10.85 games in six years... so annually 1.8 games on average.

Even if all these 1.8 games were sold for full price (spoiler alert: they were not), that would be just $108 per year. The majority of the additional revenue is from in-game-purchases + subscriptions.

First, thanks for correcting my data. I was misled to believe the 35.5 billion were only about console market, though I've already stated it included subscription so I never meant it was all about sales only

In 2016 console market was 48% of USA game market. It means 16.6 billion if 2018 had the same market share of 2016 (can someone have a source so we can adjust the size of console market?) further meaning 182 USD on average a year and of course it's including hardware sales and subscriptions