zero129 said:
I ask again where did 343 say that it will be the "Exact" same game only upscaled. Like you said if that UE5 demo was running on PS4 it would be the exact same game it would play the exact same. Everything is like the next gen effects you like so much would be a plus plus plus.. So how is this any different or once again does it only apply when it suits your agenda?. And Lumen and nanite they are things that can be added to an already in development game so why would they need to scale them down for the xb1 version?. The xb1 version will still look great without them effects so 343 wouldnt be lying however they are Plus plus plus effects so can easy run on the XsX version. |
Dude... Nanite and Lumen aren't just plus-plus-plus effects you can turn on or off. Lumen and Nanite are designed to work together and are specific features that require next gen hardware. You can't scale down Nanite because without the SSD, there is no Nanite.
Think of it like this. Lets say you're building a cross gen game then yes, you can use Unreal 5. However, you will still need to keep in mind that the ps4 doesn't have a SSD, meaning streaming 8k movie quality assets on the fly and rendering huge worlds with unlimited geometry is going to set the ps4 on fire. Therefore, you can't really use Nanite. Now if you're making a next gen exclusive with Unreal 5, its a different story. Nanite would then allow you to basically go crazy with the core level and world design, and do things not possible on current gen.
Last edited by goopy20 - on 20 May 2020






