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zero129 said:
goopy20 said:

Not sure what you're saying, do you mean no game can be next gen gen because they can just scale everything down and have it run on a mobile too? That would mean BF5 isn't a current gen game because it has the same gameplay as BF 1942 from 2002, with only a bit better rocks. https://www.youtube.com/watch?v=4ybtURWmcdU

Next gen is all about new gameplay experiences, not necessarily new gameplay elements or even guaranteed better games. There will always be crappy games no matter how powerful the hardware is. Hell, we've already seen a bunch of them like Godfall and most games during MS's conference.

In any case, it doesn't matter what me or anyone on this forum thinks about both companies conferences. We can just look at the numbers. The Unreal 5 demo got over 11m views, has nearly 300k likes and only 6k dislikes. MS's conference had 1m views, 35k likes and 45k dislikes... Its a bit pointless to pretend that we don't know why both companies got the reactions they did, and what an introduction to next gen games should look like. We all know MS desperately needs to show something in July that has that same wow effect. We've already seen the reactions to a mere tech demo, so just imagine the reactions if Sony shows off actual games looking like that in June and MS has another stream showing Xone games with an optimized for Series X logo on the screen. 

You know well what i mean so just reply to what you where asked. Since you admit this UE5 demo can be scaled down doesnt that mean Halo 6 can look this good and also be scaled down? It has been in development for a lot longer then this demo that you like so much.

It definitely could have if Series X was the base platform and they released practically a different game on Xone with key features missing. But 343 studios already told us that's not going to happen. Instead, it will be like Halo 4 that looked pretty much identical on 360 and Xone, just with an upscaled resolution and higher fps. https://www.youtube.com/watch?v=FO_Lku6EGGg

The Slipstream engine can also do amazing things, but just like with Unreal 5, developers won't be able to take full advantage of it when a game also has to run on older hardware. Like I said, things like Lumen and Nanite were specifically designed for next gen consoles. Turn them off because you're supporting a platform that can't handle it, and you basically got the Unreal 4 engine (Even though I'm sure Unreal 5 has other new features they haven't shown yet, that don't require next gen hardware). I read Fortnite will migrate to Unreal 5 too, but does that mean it will all of a sudden look like a different game and have things like unlimited geometry? Probably not, it all depends on which platforms and hardware they're supporting.

Last edited by goopy20 - on 20 May 2020