zero129 said:
You know well what i mean so just reply to what you where asked. Since you admit this UE5 demo can be scaled down doesnt that mean Halo 6 can look this good and also be scaled down? It has been in development for a lot longer then this demo that you like so much. |
It definitely could have if Series X was the base platform and they released practically a different game on Xone with key features missing. But 343 studios already told us that's not going to happen. Instead, it will be like Halo 4 that looked pretty much identical on 360 and Xone, just with an upscaled resolution and higher fps. https://www.youtube.com/watch?v=FO_Lku6EGGg
The Slipstream engine can also do amazing things, but just like with Unreal 5, developers won't be able to take full advantage of it when a game also has to run on older hardware. Like I said, things like Lumen and Nanite were specifically designed for next gen consoles. Turn them off because you're supporting a platform that can't handle it, and you basically got the Unreal 4 engine (Even though I'm sure Unreal 5 has other new features they haven't shown yet, that don't require next gen hardware). I read Fortnite will migrate to Unreal 5 too, but does that mean it will all of a sudden look like a different game and have things like unlimited geometry? Probably not, it all depends on which platforms and hardware they're supporting.
Last edited by goopy20 - on 20 May 2020






