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ArchangelMadzz said:
Pemalite said:

The point of these demonstrations isn't to showcase what games will look and play like all generation long... But to showcase the individual rendering techniques and technologies that will define the games thanks to new hardware feature sets that enable them.

Unreal Engine 4.0 was showcasing the new Tessellation capabilities, Asynchronous Compute which gave us some impressive material shader effects, Cloth Physics, Post-Process effects and so much more.

Again... These demo's are NOT representations of what games will look and play like all generation long, that isn't their purpose, it's showcasing new technologies and effects, that is their purpose.
Unreal Engine 5's demonstration is it's all about it's new geometry technology, Nanite and the Ray-Traced lighting effects, Lumin, not what it means for gameplay or future graphics. - Developers will leverage those technologies in different ways, even build upon them to make them even more impressive... And that is truly something to get excited about.

That's my point entirely. That games will surpass what's shown in these tech demos. I was responding to

"If actual shipping games can meet or exceed the quality of the UE5 demo, then the jump from PS4 to PS5 will impress me more than the jump from PS3 to PS4."

and saying that UE5 shipped games will definitely look better than what's shown in the tech demo. And using a past example to back up my claim. 

curl-6 said:

Not saying it wasn't surpassed, but it does date to well before this gen started instead of the eve of the 9th gen, so I don't think it's a 1:1 comparison.

That's why I mentioned games made using UE4. Games using UE5 will 100% look better than the tech demo we all saw.

I'm not saying they won't, just that I'll wait and see. There are other cases of tech demos not being surpassed by actual games. Sometimes they do, sometimes they don't. Honestly, even if they can just match it that'd be good enough for me.