Mr Puggsly said:
I'm not just making a blanket statement, I'm looking at individual games. We were looking at titles like Ryse, Killzone:SF and Infamous:SS in particular. The goalpost seems to be moving to all games could work on 7th gen. Anyway, I think we agree some constraints are just due to typical game design. When developers get better specs to work with, much of it often just goes to better presentation. I mean the UE5 wasn't boasting about a new gameplay experiences per se, it was showing us how dank rocks look with advanced lighting effects. |
You were expecting new gameplay experiences from an engine tech demo?







