Pemalite said:
PC hardware doesn't stop evolving. High-end hardware of today will eventually be low-end hardware tomorrow. |
Pretty much true. But current HW available at this time can run absolutely every game already launched and for the next 5 years with 4k60fps no fault?
I had the impression of note, but again, because of the code wrote by the developers not fault on the HW itself. Because let's say that current gen game would all run on PS5 and XSX at 4k60fps high quality and since PC are much stronger they would run with even higher quality, but we get games like wonderful 101 that on today thread was said that on PS4Pro is 1080p (despise being much stronger than WiiU that received 720p) and doesn't do 60fps while even on PCs it have frame drops because of poor optimization (sure in the future patches or mods can correct it).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."