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RolStoppable said:

The game runs in higher resolution and only on Switch it trades a few frames for that; the other two versions are without a question superior to the Wii U version.

That's the weird thing - even in portable mode, where resolution and graphics settings are pretty much a 1:1 match for the Wii U version, performance is still worse than on the older console. Not by enough that I'd consider the port an out-and-out disaster by any means, but it's certainly bizarre considering that both Bayonetta games had the same settings as the Wii U, and ran at higher framerates (as did Breath of the Wild in that game's portable mode).