HoloDust said:
The thing is, physics and AI are things that we had for such a long time...but it's way, way easier to charm people with visual bling and spend most resources toward that, and devs keep doing that gen after gen. |
True, I just would like to see game worlds move forwards in terms of feeling less like static sets and more like living, interactive environments. This gen was kinda anemic on the CPU side so hopefully with the considerable leap in CPU power from PS5/XSX some devs at least invest in integrating more dynamic physics in ways that allow for emergent gameplay.