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I think people are forgetting how easy it is to make good stealth AI look dumb as bricks, when you've played a level 5,000 times already. Of course, that doesn't mean the stealth AI isn't bad. Just that coming to that conclusion, watching a guy, who has no doubt mastered the game, is not wise.

The combat on the other hand looks kinda slow and stilted. Like they took the Hair's Breadth Blocking, Mikiri Countering, and Jumping Over Sweep Attacks, and then dumbed it down, adding in lots more insta-kill moves. Edit: Talking about them dumbing down the basic combat of Sekiro here.

The open world looks really good though. I see a lot of BotW inspiration, as well as interesting level design ala GoW/Sekiro. What I really hate in open world games is when every enemy camp is just a bunch of dudes huddled around a campfire, or in the same generic "building". The docks area looked the opposite of that, so hopefully the entire game is that way.

Last edited by Cerebralbore101 - on 16 May 2020