chakkra on 15 May 2020
| KratosLives said: That sense of scale in that demo was amazing. They must be using other new tech, because that level of depth of distance between objects, felt almost lifelike,and can judge distance. It felt huge in there and not just static. This is probably as close to movie like you can get, in terms of environment. |
This demo actually got me excited to see the next Frostbite engine. I always felt that games made in Frostbite had a much higher level of realism than the games made on other engines.







