DonFerrari said:
Well I hadn't access to the same kind of information and users in here as I have today so if I were to talk about my experience it would be that PS3 was doing things impossible on PC. But if you claim average PCs in 2006 were already outperforming X360 I'll believe you. From the E3 at the time I remember AMD and NVidia claiming the GPU on those consoles were like 3x more powerfull than their most powerfull GPU on PC. |
When the Playstation 3 launched with it's Geforce 7 GPU, the PC already had the Geforce 8 GPU with it's full unified shader setup and direct x 10 hardware feature set.
When the Xbox 360 launched in November 2005 the PC had the Radeon X1950 XTX which was a step up. (Not to mention you could run two of them at the same time.)
PC was always ahead technologically than the consoles on the GPU front.
On the memory side 2-4GB of Ram was pretty common for PC's, ironically roughly the same level as the Switch 15 years later.
The CPU side things get a little more difficult, but the Athlon 64 X2 @ 3Ghz was fairly common when the Xbox 360 launched and the superior Core 2 processors were only 6 months away.
Those CPU's would have been superior options over the Xbox 360 CPU.
The Playstation 3 the CPU side of the equation is a little more difficult, the PS3 was pretty good at iterative refinement floating point math, but the Core 2 Quad Extreme was able to punch it's weight. (And I still have one of those chips funnily enough!)
Still use it to run 8th gen games. OC of course.
| SpokenTruth said: Correct me if these specs have changed but this is my understanding: Xbox Series X: PS5: PC: NOW PC: Q1 2021 PC: Q1 2022 |
PC you can take four Phison E16 SSD's in RAID 0 and get about 15GB/s.
https://www.reddit.com/r/Amd/comments/bvbxlu/the_speed_of_four_phison_e16_pcie_40_ssds_in_raid/

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