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Original Zelda was already a 30 years old game when BOTW came out, most of people who played BOTW never even played the original to begin with, they rather started with other games such as A Link to The Past, Ocarina of Time, Twilight Princess, etc, so it's there where their nostalgia lies on

The "return" to their roots means close to nothing in therms of sales increase. Nowadays gamers learned to like open world game thanks to Assassins' Creed, The Witcher, Skyrim, GTA V, etc. These were the games that "opened the world" to make Zelda peak again

Zelda appeal was limited while following Ocarina of Time formula, and market response for Skyward Sword showcase that. It was limited in a HUGE way (like, most games would kill to sell 3 million+ copies in every game), but limited nonetheless. After the changing they could break the limit the seris was stuck into
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Of course, it would be all meaningless if Switch wasn't fairly successful ant the game itself wasn't a masterpiece, I'm just pointing how minimum was the "root" argument compared to others